Printable Escape Room · Ages 8+

Junior Detective Academy: The Great Trophy Mix-Up

Junior Detective Academy: The Great Trophy Mix-Up: printable escape room PDF cover$12.99
$12.99 one-time
Ages 8+2–8 players60 minutes8 puzzles + a final case

It is Awards Day at the Junior Detective Academy, and the famous Silver Magnifier Cup has vanished from its glass case. New cadets have one hour to follow the clues, solve the mix-up and save the ceremony.

  • 23 pages, 8 puzzles + a final case
  • Ages 8+ · 2–8 players · about 60 minutes
  • Colour Edition and Printer-Friendly Edition
  • Print single-sided · English · Instant download

One-time purchase. Not part of the subscription.

Good to know: The MurderMysteryTime subscription includes only the online games in the Cases section. Printable PDFs are not included and are sold separately. See the online membership.

What’s inside

  • One PDF of 23 pages: story, setup guide for the host, 8 puzzles + a final case, answer key and hints
  • The host role: the Chief Inspector (a grown-up), who checks passwords and hands out the envelopes
  • Everything you need is printed on the pages. No real locks, no outside knowledge
  • Colour Edition and Printer-Friendly Edition (light backgrounds that save ink)

How to play

  1. A grown-up plays the Chief Inspector, prints the kit and fills five envelopes before play (about 20 minutes).
  2. Print single-sided, in colour or in black and white. Have pencils, child-safe scissors and a little clear tape ready.
  3. The cadets open Envelope A: the Chief Inspector’s letter, their ID cards, the Casebook and the first two puzzles.
  4. Every puzzle gives a password. When both passwords of an envelope are right, the Chief Inspector hands over the next one.
  5. In the final case three Casebook answers and a note from the stage manager show which silver box holds the Cup. Every puzzle has a gentle hint and a big hint.

Who it’s for

A family escape room for kids 8 and up with parents, grandparents or older siblings: birthdays, rainy afternoons, classrooms and family game night. A friendly mix-up, never a scary crime. 2–8 players plus one grown-up host.

Printing tips

Print single-sided on plain paper. The Printer-Friendly Edition uses light backgrounds and saves ink; the Colour Edition looks best on screen or on a colour printer. You can also mix: read on tablets and print only the pages you want to hold.

Look inside

Junior Detective Academy: The Great Trophy Mix-Up: cover page preview
Cover
Junior Detective Academy: The Great Trophy Mix-Up: how to play page preview
How to play
Junior Detective Academy: The Great Trophy Mix-Up: puzzle 1 page preview
Puzzle 1

More printables you might like

The Clockwork Carnival: printable escape room PDF cover$12.99
Steam-powered carnival · midnight

The Clockwork Carnival

Ages 8+2–8 players60 minutes9 puzzles + a final wind-up

At the stroke of midnight the great Clockwork Carousel stops, and the Ringmaster’s wind-up key is gone. The players are Junior Mechanics: fix every attraction, work out how to wind the carousel and get the carnival rolling before it has to leave town at dawn.

Colour + Printer-Friendly editions

One-time purchase. Not part of the subscription.

The Kronvald Cabinet: printable escape room PDF cover$12.99
Prague · December 1608

The Kronvald Cabinet

Ages 16+2–8 players90 minutes9 puzzles + the Heart Drawer

Prague, 1608. The Emperor’s alchemist has vanished, and he is charged with striking false silver.

Colour + Printer-Friendly editions

One-time purchase. Not part of the subscription.

The Runaway Dragon Egg: printable escape room PDF cover$12.99
Glimmerdale · a storybook kingdom

The Runaway Dragon Egg

Ages 5–92–8 players45 minutes6 picture puzzles + the Royal Hen House

A big wind blew a dragon egg out of its nest! Little Egg Finders follow picture clues across a storybook kingdom to bring it home before hatching time.

Colour + Printer-Friendly editions

One-time purchase. Not part of the subscription.

← All escape roomsAll printables